発表論文詳細
| Scholar Year | 1999 |
|---|---|
| Publish Year | 2025 |
| Name | 楊 接期 YANG Jie-chi |
| articles | 1.Chang, C. Y., Setiani, I., & *Yang, J. C. (2025). An escape room-based computer-supported collaborative learning approach to enhancing students ’ learning achievement, collaboration awareness, learning motivation and problem-solving skills. Journal of Educational Computing Research, 63(2), 496-524. 2.Hung, H. T., *Yang, J. C., & Chung, C. J. (2025). Effects of performance goal orientations on English translation techniques in digital game-based learning. International Journal of Human-Computer Interaction, 41(9), 5575-5590. 3.*Yang, J. C., & Chung, C. J. (2025). Effects of badge mechanisms in digital game-based learning on English pronunciation learning performance and in-game behavior. International Journal of Human-Computer Interaction, 41(18), 11678-11690. 4.Chang, C. Y., Wu, M. C., & *Yang, J. C. (2025). A watch-summarize-question gamified learning approach for oral health: Learning achievement, motivation, and flossing skills. BMC Oral Health, 25, article 1564. 5.*Yang, J. C., & Chung, C. J. (2026). Effects of anxiety levels on English pronunciation learning in digital game-based learning. International Journal of Human-Computer Interaction, 42(6), 4459-4476. |
